The first major task you undertake in Indika—a third-person, puzzle-based, narrative video game—is to tediously fill a water basin from a well, bucket by bucket. Walk over, lower the bucket, raise the bucket, walk to the basin, pour the water out, repeat. The story then follows a young nun living in a snowy monastery in a remote, fantastical version of late 19th-century Russia. The titular heroine is either possessed by the devil or mentally ill—plagued by persistent intrusive thoughts that alarm the other sisters, who all come to see her as cursed, and despise her.
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