The barrier between video games and every other aspect of pop culture, already porous, has collapsed utterly. This is not, to be candid, what my pre-teen self expected to happen, back when I was lavishing untold hours on Super Nintendo classics. Even when these games boasted near-flawless mechanics, as in the case of The Legend of Zelda: A Link to the Past, or the sophisticated narrative of Ogre Battle: The March of the Black Queen, I considered them fairly disreputable diversions. It was generally agreed that they were the sort of mindless entertainments that could only be enjoyed alone in a room by children or adolescents, then kept out of sight.