In February 1986, gaming took a new turn with the release of The Legend of Zelda.
A video game combining strategy, puzzles, mazes, and adventure in a way that created a whole new category of gamer: the casual gamer. But Zelda did not just change gamers, it changed the entire video game industry: Sixteen official video games, a Saturday morning cartoon series, manga, novels, dolls, action figures, children’s books, and a symphony have been produced based on a single franchise.
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