Reading With the Walking Dead

There’s a moment in the new The Walking Dead video game, toward the story’s climax, in which zombies are finally breaking through the humans’ fortifications and two main characters are being cornered simultaneously by the undead. It’s a crisis point. But whereas most video games, that loud and violent breed, would revert back to type and arm the player with a shotgun or a chainsaw and turn you loose to blast the bad guys to hell, The Walking Dead game gives you no weapons–it makes you choose between saving one character or the other (video here if you don’t mind spoilers). The choice you make alters the rest of the story’s narrative. You have to live with your decision.

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